agents.anac.y2010.Nozomi
Class Nozomi

java.lang.Object
  extended by negotiator.Agent
      extended by agents.anac.y2010.Nozomi.Nozomi

public class Nozomi
extends Agent

ANAC2010 competitor Nozomi.


Field Summary
 
Fields inherited from class negotiator.Agent
fNegotiation, parametervalues, sessionNr, sessionsTotal, startTime, strategyParameters, timeline, totalTime, utilitySpace
 
Constructor Summary
Nozomi()
           
 
Method Summary
 Action chooseAction()
          this function is called after ReceiveMessage, with an Offer-action.
 java.lang.String getName()
           
static java.lang.String getVersion()
           
 void init()
          init is called when a next session starts with the same opponent.
 void ReceiveMessage(Action opponentAction)
          informs you which action the opponent did
 
Methods inherited from class negotiator.Agent
endSession, getAgentID, getParameterValues, getSessionNumber, getSessionsTotal, getStrategyParameters, getUniqueIdentifier, getUtility, internalInit, isUIAgent, loadSessionData, parseStrategyParameters, restartDataObjectsFolder, saveSessionData, setAgentID, setName, sleep
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Nozomi

public Nozomi()
Method Detail

init

public void init()
init is called when a next session starts with the same opponent.

Overrides:
init in class Agent

getVersion

public static java.lang.String getVersion()

getName

public java.lang.String getName()
Overrides:
getName in class Agent
Returns:
name of the agent.

ReceiveMessage

public void ReceiveMessage(Action opponentAction)
Description copied from class: Agent
informs you which action the opponent did

Overrides:
ReceiveMessage in class Agent

chooseAction

public Action chooseAction()
Description copied from class: Agent
this function is called after ReceiveMessage, with an Offer-action.

Specified by:
chooseAction in class Agent
Returns:
(should return) the bid-action the agent wants to make.